Remove handling for Windows versions that are no longer supported

This commit is contained in:
Cameron Gutman
2026-01-26 20:04:15 -06:00
parent d2fa488979
commit f5f06ae44e
5 changed files with 19 additions and 37 deletions
@@ -10,7 +10,6 @@
#include "streaming/session.h"
#include <SDL_syswm.h>
#include <VersionHelpers.h>
#include <dwmapi.h>
@@ -465,13 +464,6 @@ bool D3D11VARenderer::initialize(PDECODER_PARAMETERS params)
"D3D11VA is disabled by environment variable");
return false;
}
else if (!IsWindows10OrGreater()) {
// Use DXVA2 on anything older than Win10, so we don't have to handle a bunch
// of legacy Win7/Win8 codepaths in here.
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"D3D11VA renderer is only supported on Windows 10 or later.");
return false;
}
if (!SDL_DXGIGetOutputInfo(SDL_GetWindowDisplayIndex(params->window),
&m_AdapterIndex, &outputIndex)) {