diff --git a/app/main.cpp b/app/main.cpp index cfd1dfed..dfc0e43e 100644 --- a/app/main.cpp +++ b/app/main.cpp @@ -497,18 +497,6 @@ int main(int argc, char *argv[]) } #endif -#if !defined(Q_OS_WIN32) || QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) - // Moonlight requires the non-threaded renderer because we depend - // on being able to control the render thread by blocking in the - // main thread (and pumping events from the main thread when needed). - // That doesn't work with the threaded renderer which causes all - // sorts of odd behavior depending on the platform. - // - // NB: Windows defaults to the "windows" non-threaded render loop on - // Qt 5 and the threaded render loop on Qt 6. - qputenv("QSG_RENDER_LOOP", "basic"); -#endif - #if defined(Q_OS_DARWIN) && defined(QT_DEBUG) // Enable Metal valiation for debug builds qputenv("MTL_DEBUG_LAYER", "1");