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Pass the maximum frame rate into FFmpeg renderers
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@@ -33,7 +33,8 @@ public:
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virtual bool initialize(SDL_Window* window,
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int videoFormat,
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int width,
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int height);
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int height,
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int maxFps);
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virtual bool prepareDecoderContext(AVCodecContext* context);
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virtual void renderFrame(AVFrame* frame);
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