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Fix accidental dependency on system SDL2.framework when building in the IDE
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@ -312,7 +312,13 @@ macx {
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APP_BUNDLE_RESOURCES.files = moonlight.icns SDL_GameControllerDB/gamecontrollerdb.txt
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APP_BUNDLE_RESOURCES.files = moonlight.icns SDL_GameControllerDB/gamecontrollerdb.txt
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APP_BUNDLE_RESOURCES.path = Contents/Resources
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APP_BUNDLE_RESOURCES.path = Contents/Resources
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QMAKE_BUNDLE_DATA += APP_BUNDLE_RESOURCES
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APP_BUNDLE_FRAMEWORKS.files = $$files(../libs/mac/Frameworks/*.framework, true)
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APP_BUNDLE_FRAMEWORKS.path = Contents/Frameworks
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QMAKE_BUNDLE_DATA += APP_BUNDLE_RESOURCES APP_BUNDLE_FRAMEWORKS
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QMAKE_RPATHDIR += @executable_path/../Frameworks
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}
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}
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VERSION = 0.6.3
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VERSION = 0.6.3
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