Enable the EGLRenderer to use the render thread

This commit is contained in:
Cameron Gutman
2020-05-13 19:09:20 -07:00
parent ddfbd70b55
commit eb9e1f81d4
2 changed files with 10 additions and 8 deletions
@@ -10,7 +10,6 @@ public:
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
virtual void renderFrame(AVFrame* frame) override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual bool isRenderThreadSupported() override;
virtual bool isPixelFormatSupported(int videoFormat, enum AVPixelFormat pixelFormat) override;
private: