mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-04-20 07:00:31 +00:00
Add a new prepareToRender() callback for renders to perform their initial window clears
This consolidates all the clearing that was strewn across the codebase.
This commit is contained in:
@@ -47,6 +47,7 @@ extern "C" {
|
||||
#include <sys/mman.h>
|
||||
|
||||
#include "streaming/streamutils.h"
|
||||
#include "streaming/session.h"
|
||||
|
||||
#include <Limelight.h>
|
||||
|
||||
@@ -178,6 +179,43 @@ bool DrmRenderer::prepareDecoderContext(AVCodecContext* context, AVDictionary**
|
||||
return true;
|
||||
}
|
||||
|
||||
void DrmRenderer::prepareToRender()
|
||||
{
|
||||
// Create a dummy renderer to force SDL to complete the modesetting
|
||||
// operation that the KMSDRM backend keeps pending until the next
|
||||
// time we swap buffers. We have to do this before we enumerate
|
||||
// CRTC modes below.
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer(params->window, -1, SDL_RENDERER_SOFTWARE);
|
||||
if (renderer != nullptr) {
|
||||
// SDL_CreateRenderer() can end up having to recreate our window (SDL_RecreateWindow())
|
||||
// to ensure it's compatible with the renderer's OpenGL context. If that happens, we
|
||||
// can get spurious SDL_WINDOWEVENT events that will cause us to (again) recreate our
|
||||
// renderer. This can lead to an infinite to renderer recreation, so discard all
|
||||
// SDL_WINDOWEVENT events after SDL_CreateRenderer().
|
||||
Session* session = Session::get();
|
||||
if (session != nullptr) {
|
||||
// If we get here during a session, we need to synchronize with the event loop
|
||||
// to ensure we don't drop any important events.
|
||||
session->flushWindowEvents();
|
||||
}
|
||||
else {
|
||||
// If we get here prior to the start of a session, just pump and flush ourselves.
|
||||
SDL_PumpEvents();
|
||||
SDL_FlushEvent(SDL_WINDOWEVENT);
|
||||
}
|
||||
|
||||
SDL_SetRenderDrawColor(renderer, 0, 0, 0, SDL_ALPHA_OPAQUE);
|
||||
SDL_RenderClear(renderer);
|
||||
SDL_RenderPresent(renderer);
|
||||
SDL_DestroyRenderer(renderer);
|
||||
}
|
||||
else {
|
||||
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
|
||||
"SDL_CreateRenderer() failed: %s",
|
||||
SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
bool DrmRenderer::getPropertyByName(drmModeObjectPropertiesPtr props, const char* name, uint64_t *value) {
|
||||
for (uint32_t j = 0; j < props->count_props; j++) {
|
||||
drmModePropertyPtr prop = drmModeGetProperty(m_DrmFd, props->props[j]);
|
||||
|
||||
Reference in New Issue
Block a user