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Rework window creation, sizing, and fullscreen transition logic
- Fixes window position/size being lost when toggling full-screen - Fixes initial window size not respecting stream aspect ratio
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@@ -160,7 +160,6 @@ private:
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int m_DisplayOriginX;
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int m_DisplayOriginY;
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bool m_ThreadedExec;
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bool m_PendingWindowedTransition;
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bool m_UnexpectedTermination;
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SdlInputHandler* m_InputHandler;
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int m_MouseEmulationRefCount;
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