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More Steam Link performance optimizations
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@@ -49,7 +49,12 @@ AUDIO_RENDERER_CALLBACKS Session::k_AudioCallbacks = {
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nullptr,
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Session::arCleanup,
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Session::arDecodeAndPlaySample,
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CAPABILITY_DIRECT_SUBMIT
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CAPABILITY_DIRECT_SUBMIT |
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#ifdef STEAM_LINK
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CAPABILITY_SLOW_OPUS_DECODER
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#else
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0
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#endif
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};
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Session* Session::s_ActiveSession;
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