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Prepare for SDL3 support
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@@ -1,7 +1,7 @@
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#include "input.h"
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#include <Limelight.h>
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#include <SDL.h>
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#include "SDL_compat.h"
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#include "streaming/streamutils.h"
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void SdlInputHandler::handleMouseButtonEvent(SDL_MouseButtonEvent* event)
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