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Test all renderers before use
Every renderer except SDL had opted-in for testing due to various quirks discovered over the years, so just do away with this option and test all renderers.
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@@ -809,15 +809,6 @@ public:
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return false;
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}
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virtual bool needsTestFrame() override
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{
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// We used to trust VT to tell us whether decode will work, but
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// there are cases where it can lie because the hardware technically
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// can decode the format but VT is unserviceable for some other reason.
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// Decoding the test frame will tell us for sure whether it will work.
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return true;
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}
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int getDecoderColorspace() override
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{
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// macOS seems to handle Rec 601 best
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