Test all renderers before use

Every renderer except SDL had opted-in for testing due to various
quirks discovered over the years, so just do away with this option
and test all renderers.
This commit is contained in:
Cameron Gutman
2025-12-22 23:58:26 -06:00
parent 526d815930
commit d501a627f0
20 changed files with 15 additions and 107 deletions
@@ -61,7 +61,6 @@ public:
virtual bool initialize(PDECODER_PARAMETERS params) override;
virtual bool prepareDecoderContext(AVCodecContext* context, AVDictionary** options) override;
virtual void renderFrame(AVFrame* frame) override;
virtual bool needsTestFrame() override;
virtual bool isDirectRenderingSupported() override;
virtual int getDecoderColorspace() override;
virtual int getDecoderCapabilities() override;