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Test all renderers before use
Every renderer except SDL had opted-in for testing due to various quirks discovered over the years, so just do away with this option and test all renderers.
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@@ -1021,12 +1021,6 @@ int PlVkRenderer::getDecoderCapabilities()
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CAPABILITY_REFERENCE_FRAME_INVALIDATION_AV1;
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}
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bool PlVkRenderer::needsTestFrame()
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{
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// We need a test frame to verify that Vulkan video decoding is working
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return true;
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}
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bool PlVkRenderer::isPixelFormatSupported(int videoFormat, AVPixelFormat pixelFormat)
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{
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if (m_HwAccelBackend) {
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