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Test all renderers before use
Every renderer except SDL had opted-in for testing due to various quirks discovered over the years, so just do away with this option and test all renderers.
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@@ -48,11 +48,6 @@ void GenericHwAccelRenderer::renderFrame(AVFrame*)
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SDL_assert(false);
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}
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bool GenericHwAccelRenderer::needsTestFrame()
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{
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return true;
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}
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bool GenericHwAccelRenderer::isDirectRenderingSupported()
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{
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// We only support rendering via read-back
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