Test all renderers before use

Every renderer except SDL had opted-in for testing due to various
quirks discovered over the years, so just do away with this option
and test all renderers.
This commit is contained in:
Cameron Gutman committed 2025-12-22 23:58:26 -06:00
1 parent 526d815930
commit d501a627f0
20 files changed
+15 -107

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@@ -23,7 +23,6 @@ public:
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
virtual int getRendererAttributes() override;
virtual int getDecoderCapabilities() override;
virtual bool needsTestFrame() override;
virtual InitFailureReason getInitFailureReason() override;
enum PixelShaders {