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Fix DXVA2 rendering with the wrong colorspace on AMD GPUs
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@@ -20,6 +20,7 @@ public:
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virtual bool prepareDecoderContext(AVCodecContext* context) override;
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virtual void renderFrame(AVFrame* frame) override;
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virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
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virtual int getDecoderColorspace() override;
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private:
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bool initializeDecoder();
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