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Add a decoder/renderer callback to specify the desired color range
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@@ -158,6 +158,11 @@ public:
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return COLORSPACE_REC_601;
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}
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virtual int getDecoderColorRange() {
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// Limited is the default
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return COLOR_RANGE_LIMITED;
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}
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virtual int getFrameColorspace(const AVFrame* frame) {
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// Prefer the colorspace field on the AVFrame itself
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switch (frame->colorspace) {
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