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Add a decoder/renderer callback to specify the desired color range
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@@ -68,6 +68,7 @@ public:
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virtual bool isHdrSupported() = 0;
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virtual int getDecoderCapabilities() = 0;
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virtual int getDecoderColorspace() = 0;
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virtual int getDecoderColorRange() = 0;
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virtual QSize getDecoderMaxResolution() = 0;
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virtual int submitDecodeUnit(PDECODE_UNIT du) = 0;
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virtual void renderFrameOnMainThread() = 0;
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