mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-10-27 14:30:25 +00:00
Optimize blending in DXVA2 and D3D11VA renderers
This commit is contained in:
1 parent
c5b7a9c679
commit
c3ce0918b3
3 files changed
+32
-6
No files matched your search
@@ -61,6 +61,9 @@ private:
|
||||
Microsoft::WRL::ComPtr<IDXGISwapChain4> m_SwapChain;
|
||||
Microsoft::WRL::ComPtr<ID3D11DeviceContext1> m_DeviceContext;
|
||||
Microsoft::WRL::ComPtr<ID3D11RenderTargetView> m_RenderTargetView;
|
||||
Microsoft::WRL::ComPtr<ID3D11BlendState> m_VideoBlendState;
|
||||
Microsoft::WRL::ComPtr<ID3D11BlendState> m_OverlayBlendState;
|
||||
|
||||
SupportedFenceType m_FenceType;
|
||||
SDL_mutex* m_ContextLock;
|
||||
bool m_BindDecoderOutputTextures;
|
||||
|
||||
Reference in new issue
Block a user