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https://github.com/moonlight-stream/moonlight-qt.git
synced 2025-07-01 15:26:09 +00:00
Purge NVIDIA-specific strings
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a0365c8e1c
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@ -5,7 +5,7 @@
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<key>CFBundleExecutable</key>
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<string>Moonlight</string>
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<key>CFBundleGetInfoString</key>
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<string>Stream games from your NVIDIA GameStream-enabled PC</string>
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<string>Stream games and other applications from another PC</string>
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<key>CFBundleIconFile</key>
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<string>moonlight</string>
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<key>CFBundleIdentifier</key>
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@ -362,7 +362,7 @@ NvHTTP::verifyResponseStatus(QString xml)
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}
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}
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throw GfeHttpResponseException(-1, "Malformed GFE XML (missing root element)");
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throw GfeHttpResponseException(-1, "Malformed XML (missing root element)");
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}
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QImage
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@ -4,10 +4,10 @@
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0+</project_license>
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<name>Moonlight</name>
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<summary>Play games remotely from your NVIDIA GameStream-enabled PC</summary>
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<summary>Stream games and other applications from another PC running Sunshine or GeForce Experience</summary>
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<description>
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<p>Moonlight can stream games and other applications from a PC with an NVIDIA GeForce GTX/RTX or NVIDIA Quadro GPU and GeForce/Quadro Experience installed.</p>
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<p>Moonlight can stream games and other applications from another PC with Sunshine or GeForce Experience software installed.</p>
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<p>Features include:</p>
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<ul>
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<li>Streaming at up to 4K resolution</li>
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@ -1,9 +1,9 @@
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[Desktop Entry]
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Name=Moonlight
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Comment=Stream games from your NVIDIA GameStream-enabled PC
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Comment=Stream games and other applications from another PC running Sunshine or GeForce Experience
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Exec=moonlight
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Icon=moonlight
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Terminal=false
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Type=Application
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Categories=Qt;Game;
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Keywords=nvidia;gamestream;stream;
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Keywords=nvidia;gamestream;stream;sunshine;remote play;
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@ -99,7 +99,7 @@ CenteredGridView {
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Label {
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height: searchSpinner.height
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elide: Label.ElideRight
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text: StreamingPreferences.enableMdns ? qsTr("Searching for PCs on your local network with NVIDIA GameStream enabled...")
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text: StreamingPreferences.enableMdns ? qsTr("Searching for compatible hosts on your local network...")
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: qsTr("Automatic PC discovery is disabled. Add your PC manually.")
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font.pointSize: 20
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verticalAlignment: Text.AlignVCenter
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@ -291,7 +291,8 @@ CenteredGridView {
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// don't allow edits to the rest of the window while open
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property string pin : "0000"
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text:qsTr("Please enter %1 on your GameStream PC. This dialog will close when pairing is completed.").arg(pin)
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text:qsTr("Please enter %1 on your host PC. This dialog will close when pairing is completed.").arg(pin)+"\n\n"+
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qsTr("If your host PC is running Sunshine, navigate to the Sunshine web UI to enter the PIN.")
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standardButtons: Dialog.Cancel
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onRejected: {
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// FIXME: We should interrupt pairing here
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@ -319,7 +320,7 @@ CenteredGridView {
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standardButtons: Dialog.Ok
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onAboutToShow: {
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testConnectionDialog.text = qsTr("Moonlight is testing your network connection to determine if NVIDIA GameStream is blocked.") + "\n\n" + qsTr("This may take a few seconds…")
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testConnectionDialog.text = qsTr("Moonlight is testing your network connection to determine if any required ports are blocked.") + "\n\n" + qsTr("This may take a few seconds…")
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showSpinner = true
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}
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@ -488,7 +488,7 @@ ApplicationWindow {
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NavigableDialog {
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id: addPcDialog
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property string label: qsTr("Enter the IP address of your GameStream PC:")
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property string label: qsTr("Enter the IP address of your host PC:")
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standardButtons: Dialog.Ok | Dialog.Cancel
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@ -115,8 +115,7 @@ void Session::clConnectionTerminated(int errorCode)
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case ML_ERROR_UNEXPECTED_EARLY_TERMINATION:
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s_ActiveSession->m_UnexpectedTermination = true;
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emit s_ActiveSession->displayLaunchError(tr("Something went wrong on your host PC when starting the stream.") + "\n\n" +
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tr("Make sure you don't have any DRM-protected content open on your host PC. You can also try restarting your host PC.") + "\n\n" +
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tr("If the issue persists, try reinstalling your GPU drivers and GeForce Experience."));
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tr("Make sure you don't have any DRM-protected content open on your host PC. You can also try restarting your host PC."));
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break;
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case ML_ERROR_FRAME_CONVERSION:
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@ -700,8 +699,7 @@ bool Session::validateLaunch(SDL_Window* testWindow)
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if (m_Computer->maxLumaPixelsHEVC == 0) {
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if (hevcForced) {
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emitLaunchWarning(tr("Your host PC GPU doesn't support HEVC. "
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"A GeForce GTX 900-series (Maxwell) or later GPU is required for HEVC streaming."));
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emitLaunchWarning(tr("Your host PC doesn't support encoding HEVC."));
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}
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// Moonlight-common-c will handle this case already, but we want
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@ -755,8 +753,7 @@ bool Session::validateLaunch(SDL_Window* testWindow)
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// Check that the server GPU supports HDR
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if (!(m_Computer->serverCodecModeSupport & 0x200)) {
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emitLaunchWarning(tr("Your host PC GPU doesn't support HDR streaming. "
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"A GeForce GTX 1000-series (Pascal) or later GPU is required for HDR streaming."));
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emitLaunchWarning(tr("Your host PC doesn't support HDR streaming."));
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}
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else if (!isHardwareDecodeAvailable(testWindow,
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m_Preferences->videoDecoderSelection,
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@ -1181,7 +1178,7 @@ bool Session::startConnectionAsync()
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!m_Preferences->multiController,
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rtspSessionUrl);
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} catch (const GfeHttpResponseException& e) {
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emit displayLaunchError(tr("GeForce Experience returned error: %1").arg(e.toQString()));
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emit displayLaunchError(tr("Host returned error: %1").arg(e.toQString()));
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return false;
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} catch (const QtNetworkReplyException& e) {
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emit displayLaunchError(e.toQString());
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@ -4,7 +4,7 @@
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<?define FullName = "Moonlight Game Streaming Client" ?>
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<?define ShortcutName = "$(var.ShortName)" ?>
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<?define ShortcutDesc = "Stream games from your NVIDIA GameStream-enabled PC" ?>
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<?define ShortcutDesc = "Stream games and other applications from another PC" ?>
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<?define InstallFolder = "Moonlight Game Streaming" ?>
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<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"
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