mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-04-17 05:40:10 +00:00
WIP Wayland rendering code for VAAPI
This commit is contained in:
@@ -6,9 +6,7 @@
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#include <SDL_syswm.h>
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VAAPIRenderer::VAAPIRenderer()
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: m_HwContext(nullptr),
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m_X11VaLibHandle(nullptr),
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m_vaPutSurface(nullptr)
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: m_HwContext(nullptr)
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{
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}
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@@ -16,14 +14,30 @@ VAAPIRenderer::VAAPIRenderer()
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VAAPIRenderer::~VAAPIRenderer()
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{
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if (m_HwContext != nullptr) {
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av_buffer_unref(&m_HwContext);
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}
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AVHWDeviceContext* deviceContext = (AVHWDeviceContext*)m_HwContext->data;
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AVVAAPIDeviceContext* vaDeviceContext = (AVVAAPIDeviceContext*)deviceContext->hwctx;
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if (m_X11VaLibHandle != nullptr) {
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dlclose(m_X11VaLibHandle);
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// Hold onto this VADisplay since we'll need it to uninitialize VAAPI
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VADisplay display = vaDeviceContext->display;
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av_buffer_unref(&m_HwContext);
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if (display) {
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vaTerminate(display);
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}
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}
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}
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void VAAPIRenderer::vaapiLogError(void*, const char *message)
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{
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "VAAPI: %s", message);
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}
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void VAAPIRenderer::vaapiLogInfo(void*, const char *message)
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{
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "VAAPI: %s", message);
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}
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bool
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VAAPIRenderer::initialize(SDL_Window* window, int, int width, int height)
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{
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@@ -38,31 +52,53 @@ VAAPIRenderer::initialize(SDL_Window* window, int, int width, int height)
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SDL_VERSION(&info.version);
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if (!SDL_GetWindowWMInfo(window, &info)) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetWindowWMInfo() failed: %s",
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SDL_GetError());
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"SDL_GetWindowWMInfo() failed: %s",
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SDL_GetError());
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return false;
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}
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SDL_assert(info.subsystem == SDL_SYSWM_X11);
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m_HwContext = av_hwdevice_ctx_alloc(AV_HWDEVICE_TYPE_VAAPI);
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if (!m_HwContext) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to allocate VAAPI context");
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return false;
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}
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AVHWDeviceContext* deviceContext = (AVHWDeviceContext*)m_HwContext->data;
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AVVAAPIDeviceContext* vaDeviceContext = (AVVAAPIDeviceContext*)deviceContext->hwctx;
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m_WindowSystem = info.subsystem;
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if (info.subsystem == SDL_SYSWM_X11) {
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#ifdef HAVE_LIBVA_X11
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m_XWindow = info.info.x11.window;
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m_X11VaLibHandle = dlopen("libva-x11.so", RTLD_LAZY);
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if (!m_X11VaLibHandle) {
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"dlopen(libva.so) failed: %s",
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dlerror());
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vaDeviceContext->display = vaGetDisplay(info.info.x11.display);
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if (!vaDeviceContext->display) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Unable to open X11 display for VAAPI");
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return false;
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}
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m_vaPutSurface = (vaPutSurface_t)dlsym(m_X11VaLibHandle, "vaPutSurface");
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#else
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Moonlight not compiled with VAAPI X11 support!");
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return false;
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#endif
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}
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else if (info.subsystem == SDL_SYSWM_WAYLAND) {
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#ifdef HAVE_LIBVA_WAYLAND
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m_WaylandSurface = info.info.wl.surface;
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m_WaylandDisplay = info.info.wl.display;
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vaDeviceContext->display = vaGetDisplayWl(info.info.wl.display);
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if (!vaDeviceContext->display) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Unable to open Wayland display for VAAPI");
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return false;
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}
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#else
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"VAAPI backend does not currently support Wayland");
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"Moonlight not compiled with VAAPI Wayland support!");
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return false;
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#endif
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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@@ -71,18 +107,34 @@ VAAPIRenderer::initialize(SDL_Window* window, int, int width, int height)
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return false;
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}
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err = av_hwdevice_ctx_create(&m_HwContext,
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AV_HWDEVICE_TYPE_VAAPI,
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nullptr, nullptr, 0);
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vaSetErrorCallback(vaDeviceContext->display, &VAAPIRenderer::vaapiLogError, nullptr);
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vaSetInfoCallback(vaDeviceContext->display, &VAAPIRenderer::vaapiLogInfo, nullptr);
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int major, minor;
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VAStatus status;
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status = vaInitialize(vaDeviceContext->display, &major, &minor);
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if (status != VA_STATUS_SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to initialize VAAPI: %d",
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status);
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return false;
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}
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Initialized VAAPI %d.%d",
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major, minor);
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// This will populate the driver_quirks
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err = av_hwdevice_ctx_init(m_HwContext);
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if (err < 0) {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"Failed to create VAAPI context: %d",
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"Failed to initialize VAAPI context: %d",
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err);
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return false;
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}
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// This quirk is set for the VDPAU wrapper which doesn't work with our VAAPI renderer
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if (((AVVAAPIDeviceContext*)((AVHWDeviceContext*)(m_HwContext->data))->hwctx)->driver_quirks & AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES) {
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if (vaDeviceContext->driver_quirks & AV_VAAPI_DRIVER_QUIRK_SURFACE_ATTRIBUTES) {
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// Fail and let our VDPAU renderer pick this up
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SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION,
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"Avoiding VDPAU wrapper for VAAPI decoding");
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@@ -98,7 +150,8 @@ VAAPIRenderer::prepareDecoderContext(AVCodecContext* context)
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context->hw_device_ctx = av_buffer_ref(m_HwContext);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Using VAAPI accelerated renderer");
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"Using VAAPI accelerated renderer on %s",
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m_WindowSystem == SDL_SYSWM_X11 ? "X11" : "Wayland");
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return true;
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}
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@@ -120,14 +173,45 @@ VAAPIRenderer::renderFrame(AVFrame* frame)
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StreamUtils::scaleSourceToDestinationSurface(&src, &dst);
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m_vaPutSurface(vaDeviceContext->display,
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surface,
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m_XWindow,
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0, 0,
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m_VideoWidth, m_VideoHeight,
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dst.x, dst.y,
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dst.w, dst.h,
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NULL, 0, 0);
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if (m_WindowSystem == SDL_SYSWM_X11) {
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#ifdef HAVE_LIBVA_X11
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vaPutSurface(vaDeviceContext->display,
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surface,
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m_XWindow,
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0, 0,
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m_VideoWidth, m_VideoHeight,
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dst.x, dst.y,
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dst.w, dst.h,
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NULL, 0, 0);
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#endif
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}
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else if (m_WindowSystem == SDL_SYSWM_WAYLAND) {
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#ifdef HAVE_LIBVA_WAYLAND
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struct wl_buffer* buffer;
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VAStatus status;
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status = vaGetSurfaceBufferWl(vaDeviceContext->display,
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surface,
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VA_FRAME_PICTURE,
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&buffer);
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if (status == VA_STATUS_SUCCESS) {
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wl_surface_attach(m_WaylandSurface, buffer, 0, 0);
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wl_surface_damage(m_WaylandSurface, dst.x, dst.y, dst.w, dst.h);
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wl_display_flush(m_WaylandDisplay);
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wl_surface_commit(m_WaylandSurface);
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}
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else {
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SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
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"vaGetSurfaceBufferWl failed(): %d",
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status);
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}
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#endif
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}
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else {
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// We don't accept anything else in initialize().
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SDL_assert(false);
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}
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av_frame_free(&frame);
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}
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