Refactor ComputerManager and BoxArtManager to get code out of headers and split NvComputer into its own file

This commit is contained in:
Cameron Gutman
2018-09-29 02:19:44 -07:00
parent 3928155b9c
commit ba7dd31035
7 changed files with 708 additions and 696 deletions

View File

@@ -36,6 +36,39 @@ BoxArtManager::getFilePathForBoxArt(NvComputer* computer, int appId)
return dir.filePath(QString::number(appId) + ".png");
}
class NetworkBoxArtLoadTask : public QObject, public QRunnable
{
Q_OBJECT
public:
NetworkBoxArtLoadTask(BoxArtManager* boxArtManager, NvComputer* computer, NvApp& app)
: m_Bam(boxArtManager),
m_Computer(computer),
m_App(app)
{
connect(this, SIGNAL(boxArtFetchCompleted(NvComputer*,NvApp,QUrl)),
boxArtManager, SLOT(handleBoxArtLoadComplete(NvComputer*,NvApp,QUrl)));
}
signals:
void boxArtFetchCompleted(NvComputer* computer, NvApp app, QUrl image);
private:
void run()
{
QUrl image = m_Bam->loadBoxArtFromNetwork(m_Computer, m_App.id);
if (image.isEmpty()) {
// Give it another shot if it fails once
image = m_Bam->loadBoxArtFromNetwork(m_Computer, m_App.id);
}
emit boxArtFetchCompleted(m_Computer, m_App, image);
}
BoxArtManager* m_Bam;
NvComputer* m_Computer;
NvApp m_App;
};
QUrl BoxArtManager::loadBoxArt(NvComputer* computer, NvApp& app)
{
// Try to open the cached file
@@ -81,3 +114,5 @@ QUrl BoxArtManager::loadBoxArtFromNetwork(NvComputer* computer, int appId)
return QUrl();
}
#include "boxartmanager.moc"