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Fix build without SDL_VIDEO_DRIVER_WAYLAND
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@ -2,6 +2,10 @@
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#include <SDL_syswm.h>
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#include <SDL_syswm.h>
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#ifndef SDL_VIDEO_DRIVER_WAYLAND
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#warning Unable to use WaylandVsyncSource without SDL support
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#else
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const struct wl_callback_listener WaylandVsyncSource::s_FrameListener = {
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const struct wl_callback_listener WaylandVsyncSource::s_FrameListener = {
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.done = WaylandVsyncSource::frameDone,
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.done = WaylandVsyncSource::frameDone,
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};
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};
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@ -73,3 +77,5 @@ void WaylandVsyncSource::frameDone(void* data, struct wl_callback* oldCb, uint32
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wl_surface_commit(me->m_Surface);
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wl_surface_commit(me->m_Surface);
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wl_display_flush(me->m_Display);
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wl_display_flush(me->m_Display);
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}
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}
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#endif
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