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Implement trigger rumble using Sunshine protocol extension
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@@ -62,7 +62,9 @@ public:
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void sendText(QString& string);
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void rumble(unsigned short controllerNumber, unsigned short lowFreqMotor, unsigned short highFreqMotor);
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void rumble(uint16_t controllerNumber, uint16_t lowFreqMotor, uint16_t highFreqMotor);
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void rumbleTriggers(uint16_t controllerNumber, uint16_t leftTrigger, uint16_t rightTrigger);
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void handleTouchFingerEvent(SDL_TouchFingerEvent* event);
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