diff --git a/app/main.cpp b/app/main.cpp index 42a9a345..32d4e5c2 100644 --- a/app/main.cpp +++ b/app/main.cpp @@ -350,14 +350,15 @@ int main(int argc, char *argv[]) } #endif -#ifndef Q_OS_WIN32 +#if !defined(Q_OS_WIN32) || QT_VERSION >= QT_VERSION_CHECK(6, 0, 0) // Moonlight requires the non-threaded renderer because we depend // on being able to control the render thread by blocking in the // main thread (and pumping events from the main thread when needed). // That doesn't work with the threaded renderer which causes all // sorts of odd behavior depending on the platform. // - // NB: Windows uses the special "windows" render loop. + // NB: Windows defaults to the "windows" non-threaded render loop on + // Qt 5 and the threaded render loop on Qt 6. qputenv("QSG_RENDER_LOOP", "basic"); #endif