Refactor EGLImage creation into a separate shared class

This commit is contained in:
Cameron Gutman
2023-09-26 21:02:29 -05:00
parent e143293e91
commit b01dfea343
7 changed files with 436 additions and 385 deletions
@@ -0,0 +1,32 @@
#pragma once
#include "renderer.h"
#define SDL_USE_BUILTIN_OPENGL_DEFINITIONS 1
#include <SDL_egl.h>
#ifdef HAVE_LIBVA
#include <va/va_drmcommon.h>
#endif
class EglImageFactory
{
public:
EglImageFactory(IFFmpegRenderer* renderer);
bool initializeEGL(EGLDisplay, const EGLExtensions &ext);
ssize_t exportDRMImages(AVFrame* frame, AVDRMFrameDescriptor* drmFrame, EGLDisplay dpy, EGLImage images[EGL_MAX_PLANES]);
#ifdef HAVE_LIBVA
ssize_t exportVAImages(AVFrame* frame, VADRMPRIMESurfaceDescriptor* vaFrame, EGLDisplay dpy, EGLImage images[EGL_MAX_PLANES]);
#endif
void freeEGLImages(EGLDisplay dpy, EGLImage images[EGL_MAX_PLANES]);
private:
IFFmpegRenderer* m_Renderer;
bool m_EGLExtDmaBuf;
PFNEGLCREATEIMAGEPROC m_eglCreateImage;
PFNEGLDESTROYIMAGEPROC m_eglDestroyImage;
PFNEGLCREATEIMAGEKHRPROC m_eglCreateImageKHR;
PFNEGLDESTROYIMAGEKHRPROC m_eglDestroyImageKHR;
};