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Add (untested) Steam Link video decoding/rendering
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@@ -0,0 +1,3 @@
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SOURCES = main.cpp
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LIBS += -lSLVideo
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@@ -0,0 +1,7 @@
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#include <SLVideo.h>
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int main()
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{
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SLVideo_CreateContext();
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return 0;
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}
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