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Wake up main thread immediately after new frame is pushed
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@@ -126,7 +126,8 @@ SOURCES += \
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path.cpp \
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settings/mappingmanager.cpp \
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gui/sdlgamepadkeynavigation.cpp \
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streaming/video/overlaymanager.cpp
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streaming/video/overlaymanager.cpp \
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streaming/sdlhelper.cpp
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HEADERS += \
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utils.h \
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@@ -153,7 +154,8 @@ HEADERS += \
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path.h \
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settings/mappingmanager.h \
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gui/sdlgamepadkeynavigation.h \
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streaming/video/overlaymanager.h
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streaming/video/overlaymanager.h \
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streaming/sdlhelper.h
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# Platform-specific renderers and decoders
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ffmpeg {
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