diff --git a/.github/workflows/build-steamlink.yml b/.github/workflows/build-steamlink.yml new file mode 100644 index 00000000..ae36c87b --- /dev/null +++ b/.github/workflows/build-steamlink.yml @@ -0,0 +1,39 @@ +name: Build Steam Link + +on: + push: + pull_request: + branches: [ "master" ] + +jobs: + build: + runs-on: ubuntu-22.04 + + steps: + - name: Checkout Repository + uses: actions/checkout@v4 + with: + submodules: 'recursive' + fetch-depth: 1 + + - name: Checkout Steam Link SDK + uses: actions/checkout@v4 + with: + repository: ValveSoftware/steamlink-sdk + path: steamlink-sdk + fetch-depth: 1 + + - name: Set CI version + run: | + CI_VERSION=`echo $GITHUB_SHA | cut -c1-6` + echo "CI_VERSION=$CI_VERSION" >> $GITHUB_ENV + + - name: Build binaries + run: STEAMLINK_SDK_PATH=$PWD/steamlink-sdk scripts/build-steamlink-app.sh + + - name: Upload Binaries + uses: actions/upload-artifact@v4 + with: + name: Moonlight-SteamLink-${{ env.CI_VERSION }} + path: build/deploy-release/* + if-no-files-found: error diff --git a/README.md b/README.md index ac7bb2d2..927f7de5 100644 --- a/README.md +++ b/README.md @@ -7,7 +7,9 @@ Moonlight also has mobile versions for [Android](https://github.com/moonlight-st You can follow development on our [Discord server](https://moonlight-stream.org/discord) and help translate Moonlight into your language on [Weblate](https://hosted.weblate.org/projects/moonlight/moonlight-qt/). [![Windows and macOS CI Builds](https://github.com/moonlight-stream/moonlight-qt/actions/workflows/build-win-mac.yml/badge.svg?branch=master)](https://github.com/moonlight-stream/moonlight-qt/actions/workflows/build-win-mac.yml?query=branch%3Amaster) + [![Steam Link CI Builds](https://github.com/moonlight-stream/moonlight-qt/actions/workflows/build-steamlink.yml/badge.svg?branch=master)](https://github.com/moonlight-stream/moonlight-qt/actions/workflows/build-steamlink.yml?query=branch%3Amaster) [![AppVeyor Build Status](https://ci.appveyor.com/api/projects/status/glj5cxqwy2w3bglv/branch/master?svg=true)](https://ci.appveyor.com/project/cgutman/moonlight-qt/branch/master) + [![Downloads](https://img.shields.io/github/downloads/moonlight-stream/moonlight-qt/total)](https://github.com/moonlight-stream/moonlight-qt/releases) [![Translation Status](https://hosted.weblate.org/widgets/moonlight/-/moonlight-qt/svg-badge.svg)](https://hosted.weblate.org/projects/moonlight/moonlight-qt/) diff --git a/appveyor.yml b/appveyor.yml index 3dc3800e..2baa535c 100644 --- a/appveyor.yml +++ b/appveyor.yml @@ -4,15 +4,11 @@ clone_depth: 1 environment: matrix: - - APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu1604 - BUILD_TARGET: steamlink - APPVEYOR_BUILD_WORKER_IMAGE: Ubuntu2204 BUILD_TARGET: linux FFMPEG_CONFIGURE_ARGS: --enable-pic --disable-static --enable-shared --disable-all --enable-avcodec --enable-avformat --enable-swscale --enable-decoder=h264 --enable-decoder=hevc --enable-decoder=av1 --enable-hwaccel=h264_vaapi --enable-hwaccel=hevc_vaapi --enable-hwaccel=av1_vaapi --enable-hwaccel=h264_vdpau --enable-hwaccel=hevc_vdpau --enable-hwaccel=av1_vdpau --enable-libdrm --enable-hwaccel=h264_vulkan --enable-hwaccel=hevc_vulkan --enable-hwaccel=av1_vulkan --enable-libdav1d --enable-decoder=libdav1d install: - - sh: '[ "$BUILD_TARGET" != steamlink ] || sudo apt install -y libc6:i386 libstdc++6:i386' - - sh: '[ "$BUILD_TARGET" != steamlink ] || git clone --depth=1 https://github.com/ValveSoftware/steamlink-sdk.git $HOME/steamlink-sdk' - sh: '[ "$BUILD_TARGET" != linux ] || wget -qO - https://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add -' - sh: '[ "$BUILD_TARGET" != linux ] || sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-1.4.313-jammy.list https://packages.lunarg.com/vulkan/1.4.313/lunarg-vulkan-1.4.313-jammy.list' - sh: '[ "$BUILD_TARGET" != linux ] || sudo apt update || true' @@ -28,15 +24,12 @@ install: before_build: - sh: 'git -c submodule.libs.update=none submodule update --init --recursive' - - sh: '[ "$BUILD_TARGET" = linux ] || git submodule update --init --recursive' - sh: 'export CI_VERSION=r$APPVEYOR_BUILD_NUMBER' build_script: - sh: '[ "$BUILD_TARGET" != linux ] || PATH=$PATH:$HOME/bin scripts/build-appimage.sh' - - sh: '[ "$BUILD_TARGET" != steamlink ] || STEAMLINK_SDK_PATH=$HOME/steamlink-sdk scripts/build-steamlink-app.sh' after_build: - - sh: '[ "$BUILD_TARGET" != steamlink ] || appveyor PushArtifact build/installer-release/Moonlight-SteamLink-$CI_VERSION.zip' - sh: '[ "$BUILD_TARGET" != linux ] || appveyor PushArtifact build/installer-release/Moonlight-$CI_VERSION-x86_64.AppImage' deploy: off