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Finish touch input support
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@@ -750,7 +750,9 @@ void Session::exec(int displayOriginX, int displayOriginY)
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// Initialize the gamepad code with our preferences
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StreamingPreferences prefs;
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SdlInputHandler inputHandler(prefs, m_Computer);
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SdlInputHandler inputHandler(prefs, m_Computer,
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m_StreamConfig.width,
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m_StreamConfig.height);
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// The UI should have ensured the old game was already quit
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// if we decide to stream a different game.
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