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Add option to enable mouse acceleration for remote desktop usage
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@@ -1,5 +1,7 @@
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#pragma once
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#include "settings/streamingpreferences.h"
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#include <SDL.h>
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struct GamepadState {
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@@ -18,7 +20,7 @@ struct GamepadState {
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class SdlInputHandler
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{
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public:
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explicit SdlInputHandler(bool multiController);
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explicit SdlInputHandler(StreamingPreferences& prefs);
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~SdlInputHandler();
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