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Improve mouse batching to only batch if the last event was less than 1 millisecond ago
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@@ -44,6 +44,7 @@ private:
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void sendGamepadState(GamepadState* state);
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Uint32 m_LastMouseMotionTime;
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bool m_MultiController;
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int m_GamepadMask;
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GamepadState m_GamepadState[MAX_GAMEPADS];
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