Force GL to block after the current frame instead during the next frame

This commit is contained in:
Cameron Gutman committed 2020-05-16 16:25:13 -07:00
1 parent 5f25e0d4e2
commit 994312c212
2 files changed
+18 -1

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@@ -33,6 +33,7 @@ private:
unsigned int m_VAO;
int m_ColorSpace;
bool m_ColorFull;
bool m_BlockingSwapBuffers;
PFNGLEGLIMAGETARGETTEXTURE2DOESPROC m_glEGLImageTargetTexture2DOES;
PFNGLGENVERTEXARRAYSOESPROC m_glGenVertexArraysOES;
PFNGLBINDVERTEXARRAYOESPROC m_glBindVertexArrayOES;