Use a vertex buffer for rendering the DXVA2 overlays

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Cameron Gutman committed 2020-12-16 18:16:35 -06:00
1 parent b66f7f6c8b
commit 94b46a2173
2 files changed
+81 -41

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@@ -53,7 +53,7 @@ private:
int m_SurfacesUsed;
AVBufferPool* m_Pool;
SDL_Surface* m_OverlaySurfaces[Overlay::OverlayMax];
IDirect3DVertexBuffer9* m_OverlayVertexBuffers[Overlay::OverlayMax];
IDirect3DTexture9* m_OverlayTextures[Overlay::OverlayMax];
IDirect3DDevice9Ex* m_Device;