Clamp chroma texcoords to avoid sampling alignment padding

This resolves #885 without the massive perf hit on lower end Intel GPUs.
This commit is contained in:
Cameron Gutman
2024-06-22 16:19:26 -05:00
parent c3bd7edc4e
commit 94943d2865
7 changed files with 43 additions and 4 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#include "d3d11_video_pixel_start.hlsli"
cbuffer CSC_CONST_BUF : register(b0)
cbuffer CSC_CONST_BUF : register(b1)
{
min16float3x3 cscMatrix;
min16float3 offsets;