added support for multiple controllers

This commit is contained in:
Diego Waxemberg
2015-02-02 02:42:38 -05:00
parent 1313429f65
commit 93119f25a6
8 changed files with 237 additions and 165 deletions
+47 -43
View File
@@ -8,6 +8,7 @@
#import "OnScreenControls.h"
#import "ControllerSupport.h"
#import "Controller.h"
#include "Limelight.h"
#define UPDATE_BUTTON(x, y) (buttonFlags = \
@@ -64,6 +65,7 @@
OnScreenControlsLevel _level;
ControllerSupport *_controllerSupport;
Controller *_controller;
}
static const float BUTTON_SIZE = 50;
@@ -117,6 +119,8 @@ static float L3_Y;
self = [self init];
_view = view;
_controllerSupport = controllerSupport;
_controller = [[Controller alloc] init];
_controller.playerIndex = 0;
_aButton = [CALayer layer];
_bButton = [CALayer layer];
@@ -449,7 +453,7 @@ static float L3_Y;
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
[_controllerSupport updateLeftStick:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
[_controllerSupport updateLeftStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
updated = true;
} else if (touch == _rsTouch) {
@@ -466,7 +470,7 @@ static float L3_Y;
if (fabsf(xStickVal) < STICK_DEAD_ZONE) xStickVal = 0;
if (fabsf(yStickVal) < STICK_DEAD_ZONE) yStickVal = 0;
[_controllerSupport updateRightStick:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
[_controllerSupport updateRightStick:_controller x:0x7FFE * xStickVal y:0x7FFE * -yStickVal];
updated = true;
} else if (touch == _aTouch) {
@@ -504,7 +508,7 @@ static float L3_Y;
}
}
if (updated) {
[_controllerSupport updateFinished];
[_controllerSupport updateFinished:_controller];
}
return updated || buttonTouch;
}
@@ -516,67 +520,67 @@ static float L3_Y;
CGPoint touchLocation = [touch locationInView:_view];
if ([_aButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:A_FLAG];
[_controllerSupport setButtonFlag:_controller flags:A_FLAG];
_aTouch = touch;
updated = true;
} else if ([_bButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:B_FLAG];
[_controllerSupport setButtonFlag:_controller flags:B_FLAG];
_bTouch = touch;
updated = true;
} else if ([_xButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:X_FLAG];
[_controllerSupport setButtonFlag:_controller flags:X_FLAG];
_xTouch = touch;
updated = true;
} else if ([_yButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:Y_FLAG];
[_controllerSupport setButtonFlag:_controller flags:Y_FLAG];
_yTouch = touch;
updated = true;
} else if ([_upButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:UP_FLAG];
[_controllerSupport setButtonFlag:_controller flags:UP_FLAG];
_upTouch = touch;
updated = true;
} else if ([_downButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:DOWN_FLAG];
[_controllerSupport setButtonFlag:_controller flags:DOWN_FLAG];
_downTouch = touch;
updated = true;
} else if ([_leftButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:LEFT_FLAG];
[_controllerSupport setButtonFlag:_controller flags:LEFT_FLAG];
_leftTouch = touch;
updated = true;
} else if ([_rightButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:RIGHT_FLAG];
[_controllerSupport setButtonFlag:_controller flags:RIGHT_FLAG];
_rightTouch = touch;
updated = true;
} else if ([_startButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:PLAY_FLAG];
[_controllerSupport setButtonFlag:_controller flags:PLAY_FLAG];
_startTouch = touch;
updated = true;
} else if ([_selectButton.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:BACK_FLAG];
[_controllerSupport setButtonFlag:_controller flags:BACK_FLAG];
_selectTouch = touch;
updated = true;
} else if ([_l1Button.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:LB_FLAG];
[_controllerSupport setButtonFlag:_controller flags:LB_FLAG];
_l1Touch = touch;
updated = true;
} else if ([_r1Button.presentationLayer hitTest:touchLocation]) {
[_controllerSupport setButtonFlag:RB_FLAG];
[_controllerSupport setButtonFlag:_controller flags:RB_FLAG];
_r1Touch = touch;
updated = true;
} else if ([_l2Button.presentationLayer hitTest:touchLocation]) {
[_controllerSupport updateLeftTrigger:0xFF];
[_controllerSupport updateLeftTrigger:_controller left:0xFF];
_l2Touch = touch;
updated = true;
} else if ([_r2Button.presentationLayer hitTest:touchLocation]) {
[_controllerSupport updateRightTrigger:0xFF];
[_controllerSupport updateRightTrigger:_controller right:0xFF];
_r2Touch = touch;
updated = true;
} else if ([_l3Button.presentationLayer hitTest:touchLocation]) {
if (l3Set) {
[_controllerSupport clearButtonFlag:LS_CLK_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:LS_CLK_FLAG];
_l3Button.borderWidth = 0.0f;
} else {
[_controllerSupport setButtonFlag:LS_CLK_FLAG];
[_controllerSupport setButtonFlag:_controller flags:LS_CLK_FLAG];
_l3Button.borderWidth = 2.0f;
}
l3Set = !l3Set;
@@ -584,10 +588,10 @@ static float L3_Y;
updated = true;
} else if ([_r3Button.presentationLayer hitTest:touchLocation]) {
if (r3Set) {
[_controllerSupport clearButtonFlag:RS_CLK_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:RS_CLK_FLAG];
_r3Button.borderWidth = 0.0f;
} else {
[_controllerSupport setButtonFlag:RS_CLK_FLAG];
[_controllerSupport setButtonFlag:_controller flags:RS_CLK_FLAG];
_r3Button.borderWidth = 2.0f;
}
r3Set = !r3Set;
@@ -599,7 +603,7 @@ static float L3_Y;
// Use (-) modifier to conversion since receiver is earlier than now
double l3TouchTime = [l3TouchStart timeIntervalSinceNow] * -1000.0;
if (l3TouchTime < STICK_CLICK_RATE) {
[_controllerSupport setButtonFlag:LS_CLK_FLAG];
[_controllerSupport setButtonFlag:_controller flags:LS_CLK_FLAG];
updated = true;
}
}
@@ -611,7 +615,7 @@ static float L3_Y;
// Use (-) modifier to conversion since receiver is earlier than now
double r3TouchTime = [r3TouchStart timeIntervalSinceNow] * -1000.0;
if (r3TouchTime < STICK_CLICK_RATE) {
[_controllerSupport setButtonFlag:RS_CLK_FLAG];
[_controllerSupport setButtonFlag:_controller flags:RS_CLK_FLAG];
updated = true;
}
}
@@ -620,7 +624,7 @@ static float L3_Y;
}
}
if (updated) {
[_controllerSupport updateFinished];
[_controllerSupport updateFinished:_controller];
}
return updated || stickTouch;
}
@@ -630,72 +634,72 @@ static float L3_Y;
BOOL touched = false;
for (UITouch* touch in touches) {
if (touch == _aTouch) {
[_controllerSupport clearButtonFlag:A_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:A_FLAG];
_aTouch = nil;
updated = true;
} else if (touch == _bTouch) {
[_controllerSupport clearButtonFlag:B_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:B_FLAG];
_bTouch = nil;
updated = true;
} else if (touch == _xTouch) {
[_controllerSupport clearButtonFlag:X_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:X_FLAG];
_xTouch = nil;
updated = true;
} else if (touch == _yTouch) {
[_controllerSupport clearButtonFlag:Y_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:Y_FLAG];
_yTouch = nil;
updated = true;
} else if (touch == _upTouch) {
[_controllerSupport clearButtonFlag:UP_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:UP_FLAG];
_upTouch = nil;
updated = true;
} else if (touch == _downTouch) {
[_controllerSupport clearButtonFlag:DOWN_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:DOWN_FLAG];
_downTouch = nil;
updated = true;
} else if (touch == _leftTouch) {
[_controllerSupport clearButtonFlag:LEFT_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:LEFT_FLAG];
_leftTouch = nil;
updated = true;
} else if (touch == _rightTouch) {
[_controllerSupport clearButtonFlag:RIGHT_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:RIGHT_FLAG];
_rightTouch = nil;
updated = true;
} else if (touch == _startTouch) {
[_controllerSupport clearButtonFlag:PLAY_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:PLAY_FLAG];
_startTouch = nil;
updated = true;
} else if (touch == _selectTouch) {
[_controllerSupport clearButtonFlag:BACK_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:BACK_FLAG];
_selectTouch = nil;
updated = true;
} else if (touch == _l1Touch) {
[_controllerSupport clearButtonFlag:LB_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:LB_FLAG];
_l1Touch = nil;
updated = true;
} else if (touch == _r1Touch) {
[_controllerSupport clearButtonFlag:RB_FLAG];
[_controllerSupport clearButtonFlag:_controller flags:RB_FLAG];
_r1Touch = nil;
updated = true;
} else if (touch == _l2Touch) {
[_controllerSupport updateLeftTrigger:0];
[_controllerSupport updateLeftTrigger:_controller left:0];
_l2Touch = nil;
updated = true;
} else if (touch == _r2Touch) {
[_controllerSupport updateRightTrigger:0];
[_controllerSupport updateRightTrigger:_controller right:0];
_r2Touch = nil;
updated = true;
} else if (touch == _lsTouch) {
_leftStick.frame = CGRectMake(LS_CENTER_X - STICK_INNER_SIZE / 2, LS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
[_controllerSupport updateLeftStick:0 y:0];
[_controllerSupport clearButtonFlag:LS_CLK_FLAG];
[_controllerSupport updateLeftStick:_controller x:0 y:0];
[_controllerSupport clearButtonFlag:_controller flags:LS_CLK_FLAG];
l3TouchStart = [NSDate date];
_lsTouch = nil;
updated = true;
} else if (touch == _rsTouch) {
_rightStick.frame = CGRectMake(RS_CENTER_X - STICK_INNER_SIZE / 2, RS_CENTER_Y - STICK_INNER_SIZE / 2, STICK_INNER_SIZE, STICK_INNER_SIZE);
[_controllerSupport updateRightStick:0 y:0];
[_controllerSupport clearButtonFlag:RS_CLK_FLAG];
[_controllerSupport updateRightStick:_controller x:0 y:0];
[_controllerSupport clearButtonFlag:_controller flags:RS_CLK_FLAG];
r3TouchStart = [NSDate date];
_rsTouch = nil;
updated = true;
@@ -710,7 +714,7 @@ static float L3_Y;
}
}
if (updated) {
[_controllerSupport updateFinished];
[_controllerSupport updateFinished:_controller];
}
return updated || touched;
}