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https://github.com/moonlight-stream/moonlight-qt.git
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Beginnings of settings page (#2)
* Make Moonlight icon the window icon for all windows * Add dummy settings * Add slider * FIx comments
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@@ -1,8 +1,100 @@
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import QtQuick 2.9
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import QtQuick 2.9
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Rectangle {
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import QtQuick.Controls 2.2
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Page {
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id: settingsPage
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id: settingsPage
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color: "#333333"
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objectName: "Settings"
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objectName: "Settings"
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// TODO - add settings
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Column {
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id: column
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x: 10
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y: 10
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width: settingsPage.width
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height: 400
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GroupBox {
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// TODO save the settings
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id: streamingSettingsGroupBox
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width: (parent.width - 20)
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padding: 12
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title: qsTr("Basic Settings")
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Column {
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id: column1
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anchors.fill: parent
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spacing: 5
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Label {
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width: parent.width
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id: resFPStitle
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text: qsTr("Resolution and FPS target")
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font.pointSize: 12
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wrapMode: Text.Wrap
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}
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Label {
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width: parent.width
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id: resFPSdesc
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text: qsTr("Setting values too high for your device may cause lag or crashing")
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font.pointSize: 9
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wrapMode: Text.Wrap
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}
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ComboBox {
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id: resolutionComboBox
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currentIndex : 4
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model: ListModel {
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id: resolutionListModel
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// TODO have values associated with the text.
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ListElement { text: "360p 30 FPS" }
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ListElement { text: "360p 60 FPS" }
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ListElement { text: "720p 30 FPS" }
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ListElement { text: "720p 60 FPS" }
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ListElement { text: "1080p 30 FPS" }
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ListElement { text: "1080p 60 FPS" }
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ListElement { text: "4K 30 FPS" }
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ListElement { text: "4K 60 FPS" }
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}
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onCurrentIndexChanged: console.debug(resolutionListModel.get(currentIndex).text + " selected resolution")
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}
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Label {
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width: parent.width
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id: bitrateTitle
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text: qsTr("Video bitrate target")
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font.pointSize: 12
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wrapMode: Text.Wrap
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}
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Label {
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width: parent.width
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id: bitrateDesc
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text: qsTr("Lower bitrate to reduce stuttering. Raise bitrate to increase image quality.")
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font.pointSize: 9
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wrapMode: Text.Wrap
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}
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Slider {
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id: slider
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wheelEnabled: true
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// TODO value should be loaded as the current value.
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value: 500
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stepSize: 500
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from : 500
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to: 10000
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snapMode: "SnapOnRelease"
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width: Math.min(bitrateDesc.implicitWidth, parent.width)
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// TODO store the value
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// TODO display the current value to the user
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onValueChanged:
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{
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console.debug(slider.value + " Slider moved")
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}
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}
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}
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}
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}
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// TODO add more settings
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}
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}
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@@ -1,5 +1,6 @@
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#include <QGuiApplication>
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#include <QGuiApplication>
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#include <QQmlApplicationEngine>
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#include <QQmlApplicationEngine>
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#include <QIcon>
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// Don't let SDL hook our main function, since Qt is already
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// Don't let SDL hook our main function, since Qt is already
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// doing the same thing. This needs to be before any headers
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// doing the same thing. This needs to be before any headers
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@@ -29,6 +30,9 @@ int main(int argc, char *argv[])
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QGuiApplication app(argc, argv);
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QGuiApplication app(argc, argv);
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// FIXME this icon is low-resolution and appears a little fuzzy.
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app.setWindowIcon(QIcon(":/res/icon128.png"));
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// Register our C++ types for QML
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// Register our C++ types for QML
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qmlRegisterType<ComputerModel>("ComputerModel", 1, 0, "ComputerModel");
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qmlRegisterType<ComputerModel>("ComputerModel", 1, 0, "ComputerModel");
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qmlRegisterType<AppModel>("AppModel", 1, 0, "AppModel");
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qmlRegisterType<AppModel>("AppModel", 1, 0, "AppModel");
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