Remove IAudioRenderer::testAudio() and just use IAudioRenderer::prepareForPlayback() instead

This commit is contained in:
Cameron Gutman
2018-10-01 19:49:08 -07:00
parent 209b4a1b02
commit 8dddcd04d5
6 changed files with 19 additions and 109 deletions

View File

@@ -109,69 +109,6 @@ void PortAudioRenderer::submitAudio(short* audioBuffer, int audioSize)
}
}
bool PortAudioRenderer::testAudio(int audioConfiguration) const
{
PaStreamParameters params = {};
PaDeviceIndex outputDeviceIndex = Pa_GetDefaultOutputDevice();
if (outputDeviceIndex == paNoDevice) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"No output device available");
return false;
}
const PaDeviceInfo* deviceInfo = Pa_GetDeviceInfo(outputDeviceIndex);
if (deviceInfo == nullptr) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Pa_GetDeviceInfo() failed");
return false;
}
switch (audioConfiguration)
{
case AUDIO_CONFIGURATION_STEREO:
params.channelCount = 2;
break;
case AUDIO_CONFIGURATION_51_SURROUND:
params.channelCount = 6;
break;
default:
SDL_assert(false);
return false;
}
params.sampleFormat = paInt16;
params.device = outputDeviceIndex;
params.suggestedLatency = deviceInfo->defaultLowOutputLatency;
// We used to just use Pa_IsFormatSupported() but there are cases
// where Pa_IsFormatSupported() will fail but when we actually
// call Pa_OpenStream(), it fails with device unavailable.
PaStream* stream;
PaError error = Pa_OpenStream(&stream, nullptr, &params,
48000,
SAMPLES_PER_FRAME,
paNoFlag,
nullptr, nullptr);
if (error != paNoError) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Pa_OpenStream() failed: %s",
Pa_GetErrorText(error));
return false;
}
error = Pa_StartStream(stream);
if (error != paNoError) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"Pa_StartStream() failed: %s",
Pa_GetErrorText(error));
}
Pa_CloseStream(stream);
return error == paNoError;
}
int PortAudioRenderer::detectAudioConfiguration() const
{
const PaDeviceInfo* deviceInfo = Pa_GetDeviceInfo(Pa_GetDefaultOutputDevice());