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https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-06-17 22:23:31 +00:00
Only enable slicing when CPU decoding
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@@ -282,7 +282,7 @@ bool Session::populateDecoderProperties(SDL_Window* window)
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return false;
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return false;
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}
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}
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m_VideoCallbacks.capabilities |= decoder->getDecoderCapabilities();
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m_VideoCallbacks.capabilities = decoder->getDecoderCapabilities();
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m_StreamConfig.colorSpace = decoder->getDecoderColorspace();
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m_StreamConfig.colorSpace = decoder->getDecoderColorspace();
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@@ -350,13 +350,6 @@ bool Session::initialize()
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m_VideoCallbacks.setup = drSetup;
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m_VideoCallbacks.setup = drSetup;
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m_VideoCallbacks.submitDecodeUnit = drSubmitDecodeUnit;
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m_VideoCallbacks.submitDecodeUnit = drSubmitDecodeUnit;
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// Slice up to 4 times for parallel decode, once slice per core
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int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
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m_VideoCallbacks.capabilities |= CAPABILITY_SLICES_PER_FRAME(slices);
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Encoder configured for %d slices per frame",
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slices);
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LiInitializeStreamConfiguration(&m_StreamConfig);
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LiInitializeStreamConfiguration(&m_StreamConfig);
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m_StreamConfig.width = m_Preferences->width;
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m_StreamConfig.width = m_Preferences->width;
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m_StreamConfig.height = m_Preferences->height;
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m_StreamConfig.height = m_Preferences->height;
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@@ -127,6 +127,16 @@ bool SdlRenderer::isRenderThreadSupported()
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return true;
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return true;
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}
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}
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int SdlRenderer::getDecoderCapabilities()
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{
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// Slice up to 4 times for parallel decode, once slice per core
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int slices = qMin(MAX_SLICES, SDL_GetCPUCount());
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SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION,
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"Encoder configured for %d slices per frame",
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slices);
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return CAPABILITY_SLICES_PER_FRAME(slices);
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}
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bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
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bool SdlRenderer::initialize(PDECODER_PARAMETERS params)
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{
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{
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Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
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Uint32 rendererFlags = SDL_RENDERER_ACCELERATED;
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@@ -13,6 +13,7 @@ public:
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virtual void renderFrame(AVFrame* frame) override;
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virtual void renderFrame(AVFrame* frame) override;
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virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
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virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
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virtual bool isRenderThreadSupported() override;
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virtual bool isRenderThreadSupported() override;
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virtual int getDecoderCapabilities() override;
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private:
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private:
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void renderOverlay(Overlay::OverlayType type);
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void renderOverlay(Overlay::OverlayType type);
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