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Bring back atomic async page flip support
Now that we're referencing the AVFrame to keep the buffers from being reused during scanout, this should hopefully work better.
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@@ -494,7 +494,7 @@ bool DrmRenderer::initialize(PDECODER_PARAMETERS params)
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atomic = true;
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}
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m_PropSetter.initialize(m_DrmFd, atomic);
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m_PropSetter.initialize(m_DrmFd, atomic, !params->enableVsync);
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drmModePlaneRes* planeRes = drmModeGetPlaneResources(m_DrmFd);
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if (planeRes == nullptr) {
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