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Avoid the test frame for DXVA2 and VT APIs to address flickering in full-screen on Win7
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@@ -30,6 +30,12 @@ bool SdlRenderer::prepareDecoderContext(AVCodecContext*)
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return true;
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}
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bool SdlRenderer::needsTestFrame()
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{
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// This renderer should always work
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return false;
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}
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bool SdlRenderer::initialize(SDL_Window* window,
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int,
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int width,
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