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Avoid the test frame for DXVA2 and VT APIs to address flickering in full-screen on Win7
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@@ -22,6 +22,7 @@ public:
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int maxFps);
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virtual bool prepareDecoderContext(AVCodecContext* context);
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virtual void renderFrameAtVsync(AVFrame* frame);
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virtual bool needsTestFrame();
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private:
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bool initializeDecoder();
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