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Don't capture the mouse initially on debug builds
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@ -615,8 +615,12 @@ void Session::exec()
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SDL_SetWindowSize(m_Window, width, height);
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}
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// Capture the mouse
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#ifndef QT_DEBUG
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// Capture the mouse by default on release builds only.
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// This prevents the mouse from becoming trapped inside
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// Moonlight when it's halted at a debug break.
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SDL_SetRelativeMouseMode(SDL_TRUE);
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#endif
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// Disable the screen saver
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SDL_DisableScreenSaver();
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