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Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring
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@@ -251,7 +251,7 @@ IFFmpegRenderer::FramePacingConstraint VDPAURenderer::getFramePacingConstraint()
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return PACING_ANY;
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}
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void VDPAURenderer::renderFrameAtVsync(AVFrame* frame)
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void VDPAURenderer::renderFrame(AVFrame* frame)
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{
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VdpStatus status;
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VdpVideoSurface videoSurface = (VdpVideoSurface)(uintptr_t)frame->data[3];
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