Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring

This commit is contained in:
Cameron Gutman committed 2019-02-15 21:07:02 -08:00
1 parent 6cab2bec61
commit 81c6202582
11 files changed
+16 -16

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@@ -171,7 +171,7 @@ bool SdlRenderer::initialize(SDL_Window* window,
return true;
}
void SdlRenderer::renderFrameAtVsync(AVFrame* frame)
void SdlRenderer::renderFrame(AVFrame* frame)
{
SDL_UpdateYUVTexture(m_Texture, nullptr,
frame->data[0],