Rename renderFrameAtVsync() to renderFrame() in preparation for further refactoring

This commit is contained in:
Cameron Gutman
2019-02-15 19:31:01 -08:00
parent 6cab2bec61
commit 81c6202582
11 changed files with 16 additions and 16 deletions
+6 -6
View File
@@ -21,12 +21,12 @@ public:
int width,
int height,
int maxFps,
bool enableVsync);
virtual bool prepareDecoderContext(AVCodecContext* context);
virtual void renderFrameAtVsync(AVFrame* frame);
virtual bool needsTestFrame();
virtual int getDecoderCapabilities();
virtual FramePacingConstraint getFramePacingConstraint();
bool enableVsync) override;
virtual bool prepareDecoderContext(AVCodecContext* context) override;
virtual void renderFrame(AVFrame* frame) override;
virtual bool needsTestFrame() override;
virtual int getDecoderCapabilities() override;
virtual FramePacingConstraint getFramePacingConstraint() override;
virtual void notifyOverlayUpdated(Overlay::OverlayType) override;
private: