Use StackView activation callbacks to perform init and cleanup since visibility callbacks aren't guaranteed to run in any order

This commit is contained in:
Cameron Gutman
2019-02-22 22:14:06 -08:00
parent 754a14941b
commit 8037fb76fc
7 changed files with 62 additions and 105 deletions
+5 -14
View File
@@ -28,26 +28,17 @@ Flickable {
id: prefs
}
// The StackView will trigger a visibility change when
// we're pushed onto it, causing our onVisibleChanged
// routine to run, but only if we start as invisible
visible: false
SdlGamepadKeyNavigation {
id: gamepadKeyNav
}
onVisibleChanged: {
if (visible) {
gamepadKeyNav.setSettingsMode(true)
gamepadKeyNav.enable()
}
else {
gamepadKeyNav.disable()
}
StackView.onActivated: {
gamepadKeyNav.setSettingsMode(true)
gamepadKeyNav.enable()
}
Component.onDestruction: {
StackView.onDeactivating: {
gamepadKeyNav.disable()
prefs.save()
}