mirror of
https://github.com/moonlight-stream/moonlight-qt.git
synced 2026-06-15 21:22:40 +00:00
Allow selection between full-screen exclusive mode and borderless windowed mode
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@@ -16,6 +16,7 @@
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#define SER_AUDIOCFG "audiocfg"
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#define SER_VIDEOCFG "videocfg"
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#define SER_VIDEODEC "videodec"
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#define SER_WINDOWMODE "windowmode"
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StreamingPreferences::StreamingPreferences()
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{
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@@ -30,7 +31,6 @@ void StreamingPreferences::reload()
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height = settings.value(SER_HEIGHT, 720).toInt();
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fps = settings.value(SER_FPS, 60).toInt();
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bitrateKbps = settings.value(SER_BITRATE, getDefaultBitrate(width, height, fps)).toInt();
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fullScreen = settings.value(SER_FULLSCREEN, true).toBool();
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enableVsync = settings.value(SER_VSYNC, true).toBool();
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gameOptimizations = settings.value(SER_GAMEOPTS, true).toBool();
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playAudioOnHost = settings.value(SER_HOSTAUDIO, false).toBool();
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@@ -41,6 +41,10 @@ void StreamingPreferences::reload()
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static_cast<int>(VideoCodecConfig::VCC_AUTO)).toInt());
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videoDecoderSelection = static_cast<VideoDecoderSelection>(settings.value(SER_VIDEODEC,
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static_cast<int>(VideoDecoderSelection::VDS_AUTO)).toInt());
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windowMode = static_cast<WindowMode>(settings.value(SER_WINDOWMODE,
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// Try to load from the old preference value too
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static_cast<int>(settings.value(SER_FULLSCREEN, true).toBool() ?
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WindowMode::WM_FULLSCREEN : WindowMode::WM_WINDOWED)).toInt());
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}
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void StreamingPreferences::save()
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@@ -51,7 +55,6 @@ void StreamingPreferences::save()
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settings.setValue(SER_HEIGHT, height);
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settings.setValue(SER_FPS, fps);
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settings.setValue(SER_BITRATE, bitrateKbps);
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settings.setValue(SER_FULLSCREEN, fullScreen);
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settings.setValue(SER_VSYNC, enableVsync);
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settings.setValue(SER_GAMEOPTS, gameOptimizations);
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settings.setValue(SER_HOSTAUDIO, playAudioOnHost);
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@@ -59,6 +62,7 @@ void StreamingPreferences::save()
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settings.setValue(SER_AUDIOCFG, static_cast<int>(audioConfig));
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settings.setValue(SER_VIDEOCFG, static_cast<int>(videoCodecConfig));
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settings.setValue(SER_VIDEODEC, static_cast<int>(videoDecoderSelection));
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settings.setValue(SER_WINDOWMODE, static_cast<int>(windowMode));
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}
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bool StreamingPreferences::hasAnyHardwareAcceleration()
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@@ -50,11 +50,18 @@ public:
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};
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Q_ENUM(VideoDecoderSelection)
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enum WindowMode
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{
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WM_FULLSCREEN,
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WM_FULLSCREEN_DESKTOP,
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WM_WINDOWED
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};
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Q_ENUM(WindowMode);
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Q_PROPERTY(int width MEMBER width NOTIFY displayModeChanged)
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Q_PROPERTY(int height MEMBER height NOTIFY displayModeChanged)
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Q_PROPERTY(int fps MEMBER fps NOTIFY displayModeChanged)
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Q_PROPERTY(int bitrateKbps MEMBER bitrateKbps NOTIFY bitrateChanged)
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Q_PROPERTY(bool fullScreen MEMBER fullScreen NOTIFY fullScreenChanged)
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Q_PROPERTY(bool enableVsync MEMBER enableVsync NOTIFY enableVsyncChanged)
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Q_PROPERTY(bool gameOptimizations MEMBER gameOptimizations NOTIFY gameOptimizationsChanged)
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Q_PROPERTY(bool playAudioOnHost MEMBER playAudioOnHost NOTIFY playAudioOnHostChanged)
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@@ -62,13 +69,13 @@ public:
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Q_PROPERTY(AudioConfig audioConfig MEMBER audioConfig NOTIFY audioConfigChanged)
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Q_PROPERTY(VideoCodecConfig videoCodecConfig MEMBER videoCodecConfig NOTIFY videoCodecConfigChanged)
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Q_PROPERTY(VideoDecoderSelection videoDecoderSelection MEMBER videoDecoderSelection NOTIFY videoDecoderSelectionChanged)
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Q_PROPERTY(WindowMode windowMode MEMBER windowMode NOTIFY windowModeChanged)
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// Directly accessible members for preferences
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int width;
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int height;
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int fps;
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int bitrateKbps;
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bool fullScreen;
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bool enableVsync;
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bool gameOptimizations;
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bool playAudioOnHost;
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@@ -76,11 +83,11 @@ public:
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AudioConfig audioConfig;
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VideoCodecConfig videoCodecConfig;
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VideoDecoderSelection videoDecoderSelection;
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WindowMode windowMode;
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signals:
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void displayModeChanged();
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void bitrateChanged();
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void fullScreenChanged();
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void enableVsyncChanged();
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void gameOptimizationsChanged();
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void playAudioOnHostChanged();
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@@ -88,5 +95,6 @@ signals:
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void audioConfigChanged();
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void videoCodecConfigChanged();
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void videoDecoderSelectionChanged();
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void windowModeChanged();
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};
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