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Add windowed support for MMAL
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@@ -22,10 +22,14 @@ private:
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static void InputPortCallback(MMAL_PORT_T* port, MMAL_BUFFER_HEADER_T* buffer);
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void setupBackground(PDECODER_PARAMETERS params);
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void updateDisplayRegion();
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MMAL_COMPONENT_T* m_Renderer;
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MMAL_PORT_T* m_InputPort;
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SDL_Renderer* m_BackgroundRenderer;
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SDL_Window* m_Window;
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int m_VideoWidth, m_VideoHeight;
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int m_LastWindowPosX, m_LastWindowPosY;
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};
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