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Switch D3D11VA to the shared functions for CSC matrix generation and chroma co-siting
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@@ -74,8 +74,6 @@ private:
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UINT m_TextureHeight;
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int m_DisplayWidth;
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int m_DisplayHeight;
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int m_LastColorSpace;
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bool m_LastFullRange;
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AVColorTransferCharacteristic m_LastColorTrc;
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bool m_AllowTearing;
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