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Defer launch warnings until after launch validation
We need to destroy the SDL window before we can be sure that Qt can draw to the screen if we used KMSDRM.
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@@ -260,6 +260,7 @@ private:
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SdlInputHandler* m_InputHandler;
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int m_MouseEmulationRefCount;
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int m_FlushingWindowEventsRef;
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QList<QString> m_LaunchWarnings;
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bool m_AsyncConnectionSuccess;
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int m_PortTestResults;
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